Zip Proposal

How can a story effectively be turned into an interactive experience?

(Note: My interactive experience is a board game)


What would you like to learn to do / what question would you like to pursue in your inquiry? Why did you choose this skill / question? What motivates or excites you in pursuing this line of inquiry?

I really enjoy writing. Before TALONS, my teachers always said my work was super amazing. They rarely gave me feedback, and I believed I was a near perfect writer. When I came to high school, I realized there was much to learn, and I got lots of helpful feedback. I want to use this project as an opportunity to take the feedback I received, and use it in my writing.


What do you currently know about this topic / skill, and what skills do you currently have that will help you succeed in your work?

I am an experienced writer, because I started writing simple reading responses and stories at a very young age, outside of the school classroom. I practiced brainstorming and writing, and I was (and still am) a very picky editor. As an experienced writer, I am more likely to succeed because I can work quickly and efficiently.


What is a specific list of skills that you hope to have expanded on / learned by the end of this assignment?

In general, I want to become a more independent person by meeting deadlines I set for myself. For story writing, I hope to practice creating content based on a target audience, make a habit of using prior feedback whenever I write, and I hope to improve in descriptive writing. I also want to practice creating a plan and successfully executing it, because I always begin side projects, but lose motivation just weeks later.


Who can you approach (beyond Mr. Morris) for support during your work / research?

I will ask my peers to edit my story, and play-test my board game. I will also ask experienced players from an online board game community to give me advice and feedback about my game. Once I decide my target audience, I will ask people from that audience for their opinion on the game, and how to make it more enjoyable. For my rule book, I will ask people of different genders and ages to review it and tell me if it is comprehensible and easy to follow.


What are some other resources that might be useful in helping you complete your inquiry?

When playing other board games, I have noticed small flaws and designs that could be improved. I will play those games again and note down those flaws, so I can ensure I do not repeat their mistakes. I will also look online at other board game reviews, and use their feedback for my own game.


How might you demonstrate your learning at the end of your inquiry? What format or form might you use you highlight your work?

I will design a prototype of a board game, based on a story I write. For my presentation, depending on the progress of the board game, I will allow my peers to sample the game by playing a bit of the beginning. I will also create a rule book, to explain how the game works.


What is your schedule for learning? Include a calendar with a tentative plan as to how you will use your time both in and out of class.

Date Task
January 8 – 12 Research
January 13 – 14 Create first draft and brainstorm game mechanics (story will be implemented later)
January 15 Play-test and ask for advice
January 16 Improve game based on feedback
January 17 Play-test and ask (specifically the targeted audience) for advice
January 18 Create final draft
January 19 – 21 Research and create a rule book
January 22 – 23 Write the full story
January 24 – 25 Edit, play-test, and add final touches to game
January 26 – 27 Practice Presentation
January 28 Presentation day


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